Today I downloaded Google Sketch Up as it’s a useful tool for producing quick concepts of architecture and interiors. I exported the first two images as Jpegs which means I should be able to use them in other applications like Photoshop. The first images are really about experimenting with rough room shapes and textures and seeing what I can do. Each wall has a different texture chosen from brickwork through to stone. There are plenty of textures to choose from so it’s possible to render architectural buildings, rooms, streets and external scenes that contain organic matter such as grass.
This image show the introduction of objects that are imported from the Sketch Up files. The clock, desk, chair and rug are all imported additions that were resized and manipulated to fit roughly with the shape and size of room.
Today was just a starting point and there is a lot to learn. I’m going to keep working on the application this week and see what’s possible. Whether the textures are realistic enough for some of the concepts I have in mind remains to be seen, but maybe creating composites of Sketch Up and Photoshop combined might produce some nice textures and workable designs.