Monthly Archives: July 2014

Street location Alteration 1: Graffiti and posters

I wanted at least one street alteration that incorporated CGI/VFX as part of the set extension. I chose Shadwell as it provided some interesting urban views that could be added to or manipulated. The main action is focused on the bridge end of the street and some shop fronts, one of which is used in the action.

I gathered some visual inspiration from my Pinterest page of urban dystopian/post apocalyptic streets and some of my own photos.

 

mood board apoc

 

A short excerpt from Chapter 3, The Huntsman in which one of the characters Switch walks the streets of London.

A couple of streets away he found a dirty fast food joint and bought a burger which he ate back out on the street. In a bin he found an old newspaper from two days ago which had little of interest, but he wasn’t much of a reader anyway. Most of the news he did glance at concerned crime within the city, murder, robbery, arson. The only mention of the world was from opinion columns that criticised the European Confederation’s trade blockades, and there was no mention of America at all. (The Tube Riders by Chris Ward)

Description here is mainly about the world around him and the character himself so it was fairly open in terms of design. Reading through other parts of the book though gave me visual ideas to work from. It had to say city, London, future, dirty, uncared for etc. Because the story revolves around a gang I wanted to make the streets have a gang-like feel with graffiti and posters. I also wanted to incorporate elements of resistance in the wall art, such as doves wings. The eye was used as a resistance poster, “they are watching you…join us…”. It adds to the sense of dystopia and being watched.

eye for poster aposter mask 2graffiti wall mask c

 

poster graffiti wall 2 final

 

Above show the visuals for one of the walls. I used some of my artwork and adapted it, combining it with some tag street art.

I worked on some visuals that could be part of a boarded up shop front. This was inspired by some of the abandoned buildings around Nottingham that were boarded up with wood panels and joined together. This would also be part graffiti’d and would fit over the front of one of the existing shops.

shop fronts boards 1        shop fronts graffiti 2       wing wall darker

The finished boarded up shop front using my building photo, artwork and graffiti wall. The image was produced in photoshop with layers and digital painting.

This image shows where it will fit.

alterations visual board

 

Advertisement
Categories: MA Practical Project, MA project, sketchbook and visual diary, The production designer and art department | Tags: , , , , , , , , | Leave a comment

Digital Matte Painting and Set Extensions

As part of my project I need to look at set extensions, both for the reception space to extend the height and also for the external scenes to change the sky lines. Matte paintings are used behind a built set, filmed action or scale model to extend the set or create a world that would be impossible or too costly to build. In the early days, matte painting was done on sheets of glass. Today it’s a digital composite.

Craig Barron, once matte cameraman at Industrial Light and Magic discusses matte painting.

“Good matte paintings are as much about design and planning as anything else,” states Barron. ” Long before anything is filmed, a matte shot will be carefully planned by us and the film’s production designer. This usually entails producing a number of small test paintings in which we figure out composition, colour schemes, lighting effects and how live action will integrate with painting.” (RICKETT, R., 2000)

matte_painting_5_by_astrokevin

http://slappylafunky.wordpress.com/2010/04/24/creative-inspirations-ron-crabb/ [sourced on 7/05/14]

An image like this would take many hours to produce, so a production designers job is to produce images or collaborate with artists to design scenes that portray the overall look of the film and act as a guideline for VFX artists.

The videos that I’ve found so far about Matte painting either use photographs or images to start with or draft up drawings then paint over, adding photo elements on top. This video is an example of how the image is built up using stages or layers to produce a realistic view.

https://www.youtube.com/watch?v=8-kdXbjwAME

 

 

From this I have thought about how I go about designing with matte painting in mind. I’m not trained in the art of digital FX like the VFX artists of  companies such as Framestore but I can design concepts  that convey the colour palette of the film or a certain look to some of the architecture.

I had a go at using photos and digital painting in Photoshop to try to produce concepts/matte painted backgrounds as a guideline image for colour schemes and lighting.

skyline1

skyline 7 purple

 

blend panorama C

This image is a progression from the first drawing with  background and foreground pieces inserted. To finish this digital Matte/concept I would need to add some detail and some more buildings in the foreground. When designing my locations where a CGI is needed or a space that needs green screen I will create a matte concept that will give a good idea of how I want the scene to look as part of the set design.

 

References:-

RICKETT, R., Special Effects: The History and Technique. London: Virgin Books, 2000.

You Tube and videos:-

http://slappylafunky.wordpress.com/2010/04/24/creative-inspirations-ron-crabb/ [sourced on 7/05/2014]

http://www.youtube.com/watch?v=UkYWop-G0p4 [sourced on 7/05/2014]

 

Categories: MA Practical Project, Post Production, sketchbook and visual diary, The production designer and art department, workshops and skills | Tags: , , , , , | Leave a comment

Walkways and metal floors

 

Below is one of the mood boards that I produced for the walkway design.

walkways and metal floors

Both of the main spaces that I’m designing use walkways of different kinds. The main reception uses a basic straight design that acts like a bridge. As it needs to allow some light through I went for a mesh floor. This is will provide an authentic design because many walkways are made from metal, they are also made from a material that is ridged in some way to act as an anti slip surface. I also decided on semi opaque side glass panels to allow light to pass through while continuing the blue glass theme that I’d already used in the rest of the set/model.

walkway design 2

The arena space is no different apart from it is a circular balcony design. Again I’m using the mesh floor but have designed it so it is made from interlocking pieces, partly for building purpose and partly because it creates and interesting pattern. This will have a rusted metal finish like the doors and railings that I designed a few weeks ago. The image below shows a quarter section that will be repeated all the way around the perimeter of the space.

arena walkway for model 2

The production designer has to design or oversee the design of all features of the space including any fixtures and fittings. These are designed during the pre-production phase.

 

 

Categories: MA Practical Project, MA project, sketchbook and visual diary, The production designer and art department | Tags: , , | Leave a comment

Completed White Card Model:- Medical research centre reception

The white card model for the reception is now complete. The photos show some of the construction process and completed images with a selection of views. I will add some further details and information concerning the green screen area next and complete some visuals to show what this will look like in relation to the model. I will also look at various ways that this set could be produced using CGI.

white card model a

white card model b

Categories: MA Practical Project, MA project, sketchbook and visual diary, The production designer and art department | Tags: , , , , , | Leave a comment

Blog at WordPress.com.