My reception space used green screen to extend the height of the set so I decided to show on the model where it would be placed in relation to the action. In the actual space it would be hung from the rigs just feet above but could be also fixed to the top side of parts of the ceiling to secure it. There may also be a need to fit part of it behind lighting so that the space below can get sufficient light to create the right effect. Any lighting rigs can be removed digitally.
The last image shows the green screen position in relation to the set and the rest of the build.
I needed to complete one rendered section of a set to show model making skills. These are the various stages through to the final piece. I decided to use a combination of techniques to render the model. The sandpaper provided texture for the walls and floor and printed textures provided the detail for the doorways, lights, ceiling detail and railings. I also used wire, mesh, old jewellery chains and painted cord to make the metal wheel, add detail to railings and for the walkway floor to give a 3D quality to the model.
Final images of model complete with some lighting.
As part of the project I have to produce a section of set that is rendered to show model making skills. I chose to do the arena space because it contained several different textures including textured sandstone walls, concrete, iron, metal grille flooring etc. The first stages of the render were the walls. I chose to use painted sandpaper as it gave just enough texture for both the walls and columns and to provide interest and a realistic look when lit.
The images following are the various stages to date.
The next stage is more focused on the fixtures and fittings including a door, railings, lights and a central metal wheel that chains are fixed to. I also need to complete the ceiling.