Posts Tagged With: sketch up

The Tube Riders: Corridor concept

Taking some of the details from my sketchbook I’ve had a go at piecing together a concept for the medical research centre corridor. Starting out in sketch up with a really basic structure, I built up layers of colour, shine on the floor and some basic lighting. I’m not sure whether this is entirely finished as there are a few problem areas to iron out, but it gives a guide to what the mood lighting will be and a rough size. I may add a figure in at a later stage.

Below: From Sketch Up to Photoshop/digital painting.

cropcorridor abc

corridor abc

cor filters1 and lights

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Digital Painting: Sketch Up and Photoshop

I had a go at digital painting over an image created in Sketch Up. The Sketch Up image is a basic,  clinical looking drawing but is quick to produce. I’m more used to drawing with pencil and painting so I’m making the transition to digital art in order to work quickly.

shadows and cladding 1

Basic Sketch Up drawing

tester 2

Drawing altered in Photoshop using a blue filter and digital painting with a mouse, building broken windows and texture.

rubbish street 1

Starting to add possible rubble from photos.

rubbish street 2

rubbish street 3a

Above pictures show the cutting out sections of wall to show dereliction in Photoshop.

rubbish street mask

Adding more texture to floor and walls with painted grass. I didn’t go any further with pasting rubble on this occasion but will be adding in some other pasted images at the next stage. All the painting has been done using a mouse which is a little awkward to use when I’m used to pencil, so the next time I will be using a Wacom tablet that allows a more natural way to paint digitally.

 

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Skills and Digital Design: Google Sketch Up

Today I downloaded Google Sketch Up as it’s a useful tool  for producing quick concepts of architecture and interiors. I exported the first two images as Jpegs which means I should be able to use them in other applications like Photoshop. The first images are really about experimenting with rough room shapes and textures and seeing what I can do. Each wall has a different texture chosen from brickwork through to stone. There are plenty of textures to choose from so it’s possible to render architectural buildings, rooms, streets and external scenes that contain organic matter such as grass.

room textures 1

room textures 2

dogs and sketch up 099

This image show the introduction of objects that are imported from the Sketch Up files. The clock, desk, chair and rug are all imported additions that were resized and manipulated to fit roughly with the shape and size of room.

Today was just a starting point and there is a lot to learn. I’m going to keep working on the application this week and see what’s possible. Whether the textures are realistic enough for some of the concepts I have in mind remains to be seen, but maybe creating composites of Sketch Up and Photoshop combined might produce some nice textures and workable designs.

Categories: sketchbook and visual diary, workshops and skills | Tags: , , , | Leave a comment

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